This page contains a copy of some documents also available at the sourceforge documentation-page of this project. The documents showed here are probably the most recent versions.
Documentation for users:
- How to Compile UltimateStunts
- How to use UltimateStunts
- How to use the server program
- How to use the graphical client program
Documentation for (3D) artists
- How to use the 3D editor
- Tutorial: Creating an Ultimate Stunts track from scratch
- HOWTO create a car for Ultimate Stunts
- Guideline for 3D modellers
Documentation for developers:
- UltimateStunts file formats
- A global overview of a typical game session
- A HTML-based demonstration of the menu interface
- Simulation-and-network API class definitions
- File transfer API class definitions
- Some ideas for how to make the track editor
- Original track file format (shamelessly stolen from Jonas Bähr)