This page contains bugs of the most recent Ultimate Stunts releases.
If you discovered a bug in the most recent version, and the bug is not
listed here, please go to the sourceforge bug report page. If it's not
listed there too, you can submit a description.
Important: currently Ultimate Stunts is not finished. Don't report problems that are related to unimplemented features. Also, please first read the documentation!
As I don't like bugs, I never add them to Ultimate Stunts. All Ultimate Stunts related bugs have to be caused by others ;-)
|Bug description||Applies to||Caused by||Possible solution|
|Window becomes black after resizing it||The Windows version of Ultimate Stunts||SDL-related problem||Use another OS, like Linux, start fullscreen or don't resize|
|Ultimate Stunts crashes when starting the game||Version 0.5.3 in widnows||(probably) a bug in Ultimate Stunts (but maybe it is in the NVIDIA openGL drivers)||Don't use the Diablo car (the problem seems to be in the Diablo body model)|
|First (relevant) error||Applies to||Caused by||Possible solution|
In file included from /usr/include/c++/3.3.2/backward/new.h:33, from /usr/include/g++-3/stl_algobase.h:52, from /usr/include/g++-3/vector:30, from binbuffer.h:20, from binbuffer.cpp:17: /usr/include/c++/3.3.2/backward/backward_warning.h:32:2: warning: #warning This file includes at least one deprecated or antiquated header. Please consider using one of the 32 headers found in section 22.214.171.124 of the C++ standard. Examples include substituting the <X> header for the <X.h> header for C++ includes, or <sstream> instead of the deprecated header <strstream.h>. To disable this warning use -Wno-deprecated.
|gcc 3.3||Incompatibility with previous versions of the STL?||We're still searching for a solution|