At first, from byte 0 to 899 are the Items on the Track located (from left to right and from top to bottom).

Then comes one byte for the skybox (0=desert; 1=tropical; 2=alpine; 3=city; 4=county)

Afterwards (byte 901-1800) the terraininformation beginns.

About the last byte I dont't know anything.

Hex | Icon | Info |
---|---|---|

0x00 | a flat piece of land at sea level | |

0x01 | a square of water at sea level | |

0x02 | an element of coast, with land on the right, water on the left, and a top left to bottom right division | |

0x03 | an element of coast, with land on the left, water on the right, and a top right to bottom left division | |

0x04 | an element of coast, with land on the left, water on the right, and a top left to bottom right division | |

0x05 | an element of coast, with land on the right, water on the left, and a top right to bottom left division | |

0x06 | a flat piece of land at an elevated level | |

0x07 | a horizontal slope, with the low end at the bottom | |

0x08 | a vertical slope, with the low end on the right | |

0x09 | a horizontal slope, with the low end at the top | |

0x0a | a vertical slope, with the low end on the left | |

0x0b | a diagonal slope with three corners at sea level, the one in the top left being instead elevated | |

0x0c | a diagonal slope with three corners at sea level, the one in the bottom left being instead elevated | |

0x0d | a diagonal slope with three corners at sea level, the one in the bottom right being instead elevated | |

0x0e | a diagonal slope with three corners at sea level, the one in the top right being instead elevated | |

0x0f | a diagonal slope with three corners elevated, the one in the bottom right being instead at sea level | |

0x10 | a diagonal slope with three corners elevated, the one in the top right being instead at sea level | |

0x11 | a diagonal slope with three corners elevated, the one in the top left being instead at sea level | |

0x12 | a diagonal slope with three corners elevated, the one in the bottom left being instead at sea level |

Hex | Icon | Info |
---|---|---|

0x00 | blank field | |

0x01 | ||

0x04 | a vertical piece of normal road | |

0x05 | a horizontal piece of normal road | |

0x06 | a tight corner of normal road connecting the bottom of a square to the right | |

0x07 | a tight corner of normal road connecting the bottom of a square to the left | |

0x08 | a tight corner of normal road connecting the top of a square to the right | |

0x09 | a tight corner of normal road connecting the top of a square to the left | |

0x0a | a corner of normal road connecting the bottom of a four square area to the right | |

0x0b | a corner of normal road connecting the bottom of a four square area to the left | |

0x0c | a corner of normal road connecting the top of a four square area to the right | |

0x0d | a corner of normal road connecting the top of a four square area to the left | |

0x0e | a vertical piece of dirty road | |

0x0f | a horizontal piece of dirty road | |

0x10 | a tight corner of dirty road connecting the bottom of a square to the right | |

0x11 | a tight corner of dirty road connecting the bottom of a square to the left | |

0x12 | a tight corner of dirty road connecting the top of a square to the right | |

0x13 | a tight corner of dirty road connecting the top of a square to the left | |

0x14 | a corner of dirty road connecting the bottom of a four square area to the right | |

0x15 | a corner of dirty road connecting the bottom of a four square area to the left | |

0x16 | a corner of dirty road connecting the top of a four square area to the right | |

0x17 | a corner of dirty road connecting the top of a four square area to the left | |

0x18 | a vertical piece of icy road | |

0x19 | a horizontal piece of icy road | |

0x1a | a tight corner of icy road connecting the bottom of a square to the right | |

0x1b | a tight corner of icy road connecting the bottom of a square to the left | |

0x1c | a tight corner of icy road connecting the top of a square to the right | |

0x1d | a tight corner of icy road connecting the top of a square to the left | |

0x1e | a corner of icy road connecting the bottom of a four square area to the right | |

0x1f | a corner of icey road connecting the bottom of a four square area to the left | |

0x20 | a corner of icy road connecting the top of a four square area to the right | |

0x21 | a corner of icy road connecting the top of a four square area to the left | |

0x22 | a vertical section of raised road | |

0x23 | a horizontal section of raised road | |

0x24 | a raised ramp, connecting to a rightward raised section | |

0x25 | a raised ramp, connecting to a leftward raised section | |

0x26 | a raised ramp, connecting to an upward raised section | |

0x27 | a raised ramp, connecting to a downward raised section | |

0x28 | ||

0x29 | ||

0x2a | ||

0x2b | ||

0x2c | ||

0x2d | ||

0x2e | ||

0x2f | ||

0x30 | ||

0x31 | ||

0x32 | ||

0x33 | ||

0x34 | ||

0x35 | ||

0x36 | ||

0x37 | ||

0x38 | a bridge, connecting to a rightward raised section | |

0x39 | a bridge, connecting to a leftward raised section | |

0x3a | a bridge, connecting to an upward raised section | |

0x3b | a bridge, connecting to a downward raised section | |

0x3c | ||

0x3d | ||

0x3e | ||

0x3f | ||

0x40 | ||

0x41 | ||

0x42 | ||

0x43 | ||

0x44 | ||

0x45 | ||

0x46 | ||

0x47 | ||

0x48 | ||

0x49 | ||

0x4a | a normal cross road | |

0x4b | ||

0x4c | ||

0x4d | ||

0x4e | ||

0x4f | ||

0x50 | ||

0x51 | ||

0x52 | ||

0x53 | ||

0x54 | ||

0x55 | ||

0x56 | ||

0x57 | ||

0x58 | ||

0x59 | ||

0x5a | ||

0x5b | ||

0x5c | ||

0x5d | ||

0x5e | ||

0x5f | a solid ramp, connecting to a rightward raised section | |

0x60 | a solid ramp, connecting to a leftward raised section | |

0x61 | a solid ramp, connecting to an upward raised section | |

0x62 | a solid ramp, connecting to a downward raised section | |

0x63 | a vertical section of solid road | |

0x64 | a horizontal section of solid road | |

0x65 | a vertical section of elevated span above a horizontal road section | |

0x66 | a horizontal section of elevated span above a vertical road section | |

0x67 | a vertical section of elevated span | |

0x68 | a horizontal section of elevated span | |

0x69 | a raised corner connecting the bottom of a square to the right | |

0x6a | a raised corner connecting the bottom of a square to the left | |

0x6b | a raised corner connecting the top of a square to the right | |

0x6c | a raised corner connecting the top of a square to the left | |

0x6d | ||

0x6e | ||

0x6f | ||

0x70 | ||

0x71 | ||

0x72 | ||

0x73 | ||

0x74 | ||

0x75 | ||

0x76 | ||

0x77 | ||

0x78 | ||

0x79 | ||

0x7a | ||

0x7b | ||

0x7c | ||

0x7d | a dirty cross road | |

0x7e | ||

0x7f | ||

0x80 | ||

0x81 | ||

0x82 | ||

0x83 | ||

0x84 | ||

0x85 | ||

0x86 | ||

0x87 | ||

0x88 | ||

0x89 | ||

0x8a | an icy cross road | |

0x8b | ||

0x8c | ||

0x8d | ||

0x8e | ||

0x8f | ||

0x90 | ||

0x91 | ||

0x92 | ||

0x93 | ||

0x94 | ||

0x95 | ||

0x96 | ||

0x97 | ||

0x98 | ||

0x99 | ||

0x9a | ||

0x9b | ||

0x9c | ||

0x9d | ||

0x9e | ||

0x9f | ||

0xa0 | ||

0xa1 | ||

0xa2 | ||

0xa3 | ||

0xa4 | ||

0xa5 | ||

0xa6 | ||

0xa7 | ||

0xa8 | ||

0xa9 | ||

0xaa | ||

0xab | ||

0xac | ||

0xad | ||

0xae | ||

0xaf | ||

0xb0 | ||

0xb1 | ||

0xb2 | ||

0xb3 | ||

0xb4 | ||

0xb5 | ||

0xfd | blank field (the item on the top left needs this space) | |

0xfe | blank field (the item on the top needs this space) | |

0xff | blank field (the item on the left needs this space) |